![]() ![]() We'll adjust the shirt's color in step #10.ĩ. Almost immediately the chara will be sporting a bodypainted shirt: In the open file dialog locate and open the file with the shirt texture. Change the main texture in the MainTex setting slightly below by clicking on corresponding ImportTexture button. ![]() Change the material shader on the newly duplicated material to AIT/Clothes Alpha True.Ĩ. It will show up as cf_m_skin_body_00.MECopy1 somewhere halfway through the scrollbar:ħ. ![]() Scroll down to locate newly copied material. Locate cf_m_skin_body_00 and press Copy Material.Ħ. Open up the Material Editor: Body -> Overall -> Material Editor (Body)ĥ. Let's start off using the default chara - here is her card just in case. The Material Editor works in Character Maker and in Studio Neo.)ģ. (We apply the textures via Material Editor. Download and extract tutorial textures - there is a shirt, a skirt, a pantyhose.Ģ. ![]()
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